RPG Events at Yottaquest
If you wish to play or GM in a game, please email matthewm
at yottaquest dot com or call 513-923-1985
Role-Playing Events at Yottaquest
| Saturday March 6, 2010 |
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CORE 1-17 Finding Harmony by Dave
Guerrieri. A prophet and her followers are leaving Thesk and looking
to start anew on their own. Can you and your comrades help protect them on
their travels and aid them in finding a new home? And more importantly,
are they harboring a secret? |
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| Campaign |
LFR |
LFR |
| Time |
11am-3pm |
11am-3pm |
| PC Levels |
lvl 4-7 |
lvl |
| GM |
Tim Felts |
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| Player 1 |
Lance Faig |
Chris Smith |
| Player 2 |
Jeremy Cox |
Adam Thomas |
| Player 3 |
Chris Hinrichsen |
Terry Thomas |
| Player 4 |
Tom Melton |
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| Player 5 |
Jakob Felts |
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| Player 6 |
Joshua Casey |
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| Saturday March 13, 2010 |
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| Campaign |
LFR |
LFR |
| Time |
11am-3pm |
11am-3pm |
| PC Levels |
lvl |
lvl |
| GM |
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| Player 1 |
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| Player 2 |
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| Player 3 |
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| Player 4 |
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| Player 5 |
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| Player 6 |
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| Wednesday March 17, 2010 |
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| Campaign |
D&D Encounters |
D&D Encounters |
| Time |
11 AM to 1 PM |
6:30 PM to 8:30 PM |
| PC Levels |
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| GM |
Jonathan T. Fay |
Greg Holder |
| Player 1 |
Matthew M. Fay |
Rick Hull |
| Player 2 |
Wendy Vinson |
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| Player 3 |
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| Player 4 |
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| Player 5 |
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| Player 6 |
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| Thursday March 18, 2010 |
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PFS #41: The Devil We Know—Part III: Crypt of Fools
By Larry Wilhelm. Another kidnapping spree erupts in Cassomir and
the Pathfinder Society sends you to the notorious Swift Prison to
interrogate a captured cultist about the recent disappearances. With clues
gathered there, you must explore Old Cassomir and find secret locations
that lead you to the source of the spree: the long lost Crypt of Fools.
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| Campaign |
Pathfinder Society - Pathfinder RPG |
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| Time |
6pm-10pm |
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| PC Levels |
lvl |
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| GM |
Russell Akred |
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| Player 1 |
Calvin Akred Divine Caster 3 |
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| Player 2 |
Mack Akred Tank 3 |
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| Player 3 |
Bruce Hall |
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| Player 4 |
Lina Hall |
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| Player 5 |
Michael Hebert Arcane Caster 1 |
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| Player 6 |
Beth Oliver Divine Caster 1 |
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Player’s Handbook 3 Game Day Saturday, March 20th 2010
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| These are 4 hour slots. GM's
and players contact me vs email to be added! |
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Celebrate the release of Player’s Handbook 3 with a day
of adventure! Psionic characters, skill powers, and hybrid classes abound
in this essential rulebook. Test out the new classes and rules as you play
a unique adventure and grab a copy of Player’s Handbook 3 while you’re
here.
Adventure: Worldwide D&D Game Day: Player's Handbook 3 Reward
points: 1
Description: Written by Erik Scott de Bie. In the frontier village of
Beorunna's Well, all is not well. Villagers have disappeared without a
trace, and the locals fear to walk alone at night. Now, the villagers hear
distant cries of terror at night, echoing from an abandoned fortress
outside the village. A group of brave heroes must step forward to explore
the Lonely Tower and end the threat to Beorunna's Well. This Dungeons
& Dragons adventure was created for Worldwide D&D Game Day, and is
designed for 4-6 6th-level characters, which are provided with the
adventure.
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| Module |
PHB 3 Adventure |
PHB3 Adventure |
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| Time |
9:30 AM to 1:30 PM |
9:30 AM to 1:30 PM |
9:30 AM to 1:30 PM |
| PC Levels |
Lvl 6 (Pregen) |
Lvl 6 (Pregen) |
Lvl |
| GM |
Bryan Gerding |
Jeremy Cox |
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| Player 1 |
Rick Hull |
Chris Hinrichsen |
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| Player 2 |
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| Player 3 |
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| Player 4 |
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| Player 5 |
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| Player 6 |
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| Module |
PHB 3 Adventure |
PHB 3 Adventure |
PHB3 Adventure |
| Time |
2 PM to 6 PM |
2 PM to 6 PM |
2 PM to 6 PM |
| PC Levels |
Lvl 6 (Pregen) |
Lvl 6 (Pregen) |
Lvl 6 (Pregen) |
| GM |
Random Strom |
Bryan Gerding |
Jeremy Cox |
| Player 1 |
Patrick Olekas |
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| Player 2 |
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| Player 3 |
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| Player 4 |
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| Player 5 |
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| Player 6 |
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| Wednesday March 24, 2010 |
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| Campaign |
D&D Encounters |
D&D Encounters |
| Time |
11 AM to 1 PM |
6:30 PM to 8:30 PM |
| PC Levels |
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| GM |
Jonathan T. Fay |
Greg Holder |
| Player 1 |
Matthew M. Fay |
Rick Hull |
| Player 2 |
Wendy Vinson |
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| Player 3 |
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| Player 4 |
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| Player 5 |
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| Player 6 |
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| Thursday March 25, 2010 |
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PFS # |
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| Campaign |
Pathfinder Society - Pathfinder RPG |
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| Time |
6pm-10pm |
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| PC Levels |
lvl |
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| GM |
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| Player 1 |
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| Player 2 |
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| Player 3 |
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| Player 4 |
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| Player 5 |
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| Player 6 |
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| Saturday March 27, 2010 |
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| Campaign |
LFR |
LFR |
| Time |
11am-3pm |
11am-3pm |
| PC Levels |
lvl |
lvl |
| GM |
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| Player 1 |
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| Player 2 |
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| Player 3 |
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| Player 4 |
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| Player 5 |
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| Player 6 |
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| Wednesday March 31, 2010 |
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| Campaign |
D&D Encounters |
D&D Encounters |
| Time |
11 AM to 1 PM |
6:30 PM to 8:30 PM |
| PC Levels |
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| GM |
Jonathan T. Fay |
Greg Holder |
| Player 1 |
Matthew M. Fay |
Rick Hull |
| Player 2 |
Wendy Vinson |
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| Player 3 |
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| Player 4 |
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| Player 5 |
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| Player 6 |
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| Wednesday April 7, 2010 |
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| Campaign |
D&D Encounters |
D&D Encounters |
| Time |
11 AM to 1 PM |
6:30 PM to 8:30 PM |
| PC Levels |
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| GM |
Jonathan T. Fay |
Greg Holder |
| Player 1 |
Matthew M. Fay |
Rick Hull |
| Player 2 |
Wendy Vinson |
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| Player 3 |
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| Player 4 |
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| Player 5 |
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| Player 6 |
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| Wednesday April 14, 2010 |
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| Campaign |
D&D Encounters |
D&D Encounters |
| Time |
11 AM to 1 PM |
6:30 PM to 8:30 PM |
| PC Levels |
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| GM |
Jonathan T. Fay |
Greg Holder |
| Player 1 |
Matthew M. Fay |
Rick Hull |
| Player 2 |
Wendy Vinson |
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| Player 3 |
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| Player 4 |
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| Player 5 |
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| Player 6 |
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| Wednesday April 21, 2010 |
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| Campaign |
D&D Encounters |
D&D Encounters |
| Time |
11 AM to 1 PM |
6:30 PM to 8:30 PM |
| PC Levels |
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| GM |
Jonathan T. Fay |
Greg Holder |
| Player 1 |
Matthew M. Fay |
Rick Hull |
| Player 2 |
Wendy Vinson |
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| Player 3 |
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| Player 4 |
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| Player 5 |
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| Player 6 |
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| Wednesday April 28, 2010 |
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| Campaign |
D&D Encounters |
D&D Encounters |
| Time |
11 AM to 1 PM |
6:30 PM to 8:30 PM |
| PC Levels |
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| GM |
Jonathan T. Fay |
Greg Holder |
| Player 1 |
Matthew M. Fay |
Rick Hull |
| Player 2 |
Wendy Vinson |
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| Player 3 |
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| Player 4 |
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| Player 5 |
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| Player 6 |
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| Wednesday May 5, 2010 |
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| Campaign |
D&D Encounters |
D&D Encounters |
| Time |
11 AM to 1 PM |
6:30 PM to 8:30 PM |
| PC Levels |
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| GM |
Jonathan T. Fay |
Greg Holder |
| Player 1 |
Matthew M. Fay |
Rick Hull |
| Player 2 |
Wendy Vinson |
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| Player 3 |
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| Player 4 |
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| Player 5 |
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| Player 6 |
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| Wednesday May 12, 2010 |
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| Campaign |
D&D Encounters |
D&D Encounters |
| Time |
11 AM to 1 PM |
6:30 PM to 8:30 PM |
| PC Levels |
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| GM |
Jonathan T. Fay |
Greg Holder |
| Player 1 |
Matthew M. Fay |
Rick Hull |
| Player 2 |
Wendy Vinson |
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| Player 3 |
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| Player 4 |
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| Player 5 |
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| Player 6 |
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| Wednesday May 19, 2010 |
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| Campaign |
D&D Encounters |
D&D Encounters |
| Time |
11 AM to 1 PM |
6:30 PM to 8:30 PM |
| PC Levels |
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| GM |
Jonathan T. Fay |
Greg Holder |
| Player 1 |
Matthew M. Fay |
Rick Hull |
| Player 2 |
Wendy Vinson |
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| Player 3 |
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| Player 4 |
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| Player 5 |
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| Player 6 |
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| Wednesday May 26, 2010 |
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| Campaign |
D&D Encounters |
D&D Encounters |
| Time |
11 AM to 1 PM |
6:30 PM to 8:30 PM |
| PC Levels |
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| GM |
Jonathan T. Fay |
Greg Holder |
| Player 1 |
Matthew M. Fay |
Rick Hull |
| Player 2 |
Wendy Vinson |
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| Player 3 |
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| Player 4 |
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| Player 5 |
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| Player 6 |
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| Wednesday June 2, 2010 |
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| Campaign |
D&D Encounters |
D&D Encounters |
| Time |
11 AM to 1 PM |
6:30 PM to 8:30 PM |
| PC Levels |
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| GM |
Jonathan T. Fay |
Greg Holder |
| Player 1 |
Matthew M. Fay |
Rick Hull |
| Player 2 |
Wendy Vinson |
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| Player 3 |
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| Player 4 |
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| Player 5 |
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| Player 6 |
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AD&D 1st Edition
Alternates every other Sunday from noon to 6pm. GM is Matthew M.
Fay.
Castles & Crusades
Occurs every monday night 6-10pm. GM is Scott Hall.
This is an ongoing campaign. Players: Matthew M. Fay, Tony Hershberger,
Richard Newby, Phil McCabe, Matt Miller, Paul Leopold, Aaron Greene. No
slots available.
D&D 3.5 Pathfinder
These events are played most thursday nights from
6pm-10pm. Players must sign up for specific events.
D&D 3.75 (Pathfinder Rules): Ptolus
Alternates every other Sunday from noon-6pm. DM is Tony
H. This is an ongoing campaign. Players: Matthew M. Fay, Rob Meece,
Scott Hall, Jim Schofield, Justin Hostetler, Jason Williams, Luke Stenger, David
Setty, Laura Reading. No slots available.
D&D 4E Forgotten Realms Home Game "Harp's
Fall"
Wednesday night from 6-10 PM. DM: Dave. Players will start
out as level 1.
D&D 4E E1 Death's Reach
GM: Kurt Loy; Played third saturday of every month.
RPGA Sanctioned events. Players must sign up for specific
events.
D&D 4E Scales of War (Dungeon Magazine adventure)
GM: Bryan Gerding. Alternating Wednesday.
Gaterunner
Every Tuesday 6 PM to 10 PM. Looking for players.
White Wolf (Old WoD) Transylvania Chronicles
Using Vampire:The Dark Ages and Vampire: The Masquerade
systems. Storyteller: Jim Schofield. Players are Matthew F.,
DeCarlos W., Mark D., Chris D., Scott H., Thaddaeus J., Adam L. We play every
Thursday night from 6:00 PM until close.
Weekend in the Realms Events
The Icy Queen’s Crossing
In a region so dangerous that even the most savage of Nar tribes fear
trespassing there, a group of heroes has a chance to change the face of a
war-torn land. This adventure has locations and characters from the Forgotten
Realms novel The Fall of Highwatch. A Weekend in the Realms exclusive adventure
set in Narfell for Living Forgotten Realms characters levels 1-4.
AGLA1-2 At the Foot of the
Lighthouse
Written by Andrew Schneider The Sea of Fallen Stars is the lifeblood for many
who live along the coast of Aglarond. For the men and women who ply their trades
over its dangerous depths, the sight of a lighthouse means a welcome return to
the relative safety of shore. That is, of course, unless the lighthouse in
question is no longer dedicated to guiding travelers along the safe path. A
Living Forgotten Realms adventure set in Aglarond for characters levels 4-7.
MOON 1-1 Nature's Wrath
By Michael Mockus Faith in Chauntea runs strong amongst the
Ffolk, and the village of Warlsbry is no exception. The village has fallen from
favor and now the beasts of field and sea bring their wrath against the village.
You must return the village to her good graces or it will not survive the coming
winter. A Living Forgotten Realms adventure set in The Moonshae Isles for
characters levels 1-4.
Mouse Guard
Join the Mouse Guard and defend the Mouse
Territories against predators and dangers, in this role-playing game for the
acclaimed Mouse Guard comic book series!
Players form their own Mouse Guard patrol and attempt to complete missions
while the Game Master takes on the roles
of the weather, animals and the wilderness all trying to thwart the fearless
mice.
Designed by Origins Award-winning game
designer Luke Crane for beginners and veterans alike, the game comes complete
with three sample patrols and three sample
missions, so you and your friends can get started playing right now. Includes
art
and extensive background material on the
Mouse Territories specially prepared by Mouse Guard creator David Petersen.
Don’t Rest Your Head
You can't sleep. It
started like that for all of us, back when we were garden variety insomniacs.
Maybe you had nightmares
(God knows we all do now), or maybe you
just had problems that wouldn't let you sleep. Hell, maybe you were just
overcaffeinated.
But then something
clicked.
A game about narrative control and seeing
how far you will go for your goals, and what you will lose to get their.
From the designer of FATE, Spirit of the
Century, and the Dresden Files RPG, Fred Hicks.
Dogs in the Vineyard [Alternate Setting]
The game features an unusual form of
conflict resolution, where die rolls are used in poker-style
bids.
Character's statistics and traits are
represented by dice pools.
At the start of a conflict, the Game master and
other players
decide what is at stake, determine which
pools are applicable, and those are rolled at
that point.
3:16 Carnage Amongst the Stars
3:16 is
about Troopers killing things,
wiping out civilizations, all across the Cosmos. This high-octane Science
Fiction RPG
designed by Gregor Hutton ("the
best RPG designer in the UK today." - James
Wallis) is a winner of a High
Ronny Award for
Games Design. Featuring
a stunning cover by Paul Bourne (a|state,
Cold City, Hot
War) and haunting interiors by Gregor
Hutton 3:16
is a visual treat and a rip-roaring game of
blood, guts and drama.
The Shab-al-Hiri Roach
Are you willing to swallow a soul-eating
telepathic insect bent on destroying human civilization?
No?
Even if it will get you tenure?
A fast paced and hilarious game, The
Shab-al-Hiri Roach requires no Game Master and can be played in a single
evening. If
you enjoy crazed one-upmanship, furious
stake-setting, and chanting guttural commands in Sumerian, The Roach would like
to have a word with you.
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