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Yottaquest Game Day Contact
To be listed contact matthewm at yottaquest dot com or call
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If you wish to play or GM a game, please email matthewm at
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Dungeon Delve: December: TBA
| Scenarios
Saturday, November 29, 2008 |
| Scenario |
Campaign |
Points |
Time |
APL |
GM |
Player
1 |
Player
2 |
Player
3 |
Player
4 |
Player
5 |
Player 6 |
| Moon 1-1 |
LFR |
4 |
11am-3pm |
Lvl 1-4 |
Justin Hostetler |
Bryan Gerding |
Tim Felts |
Jakob Felts |
Chris Smith |
Dan Gerhardt |
Tom Melton |
| Scenarios
Saturday, December 6, 2008 |
| Scenario |
Campaign |
Points |
Time |
APL |
GM |
Player
1 |
Player
2 |
Player
3 |
Player
4 |
Player
5 |
Player 6 |
| BALD1-1 Flames of Initiation:
You have come to the city of Baldur’s Gate in search of
adventure and quickly discover the Flaming Fist, one of the largest and
most powerful mercenary companies in all Faerûn. To survive in this
teeming metropolis, you must prove both your physical and political
prowess, and the challenges you will face might turn out to be far more
complicated than you imagined. A Living Forgotten Realms adventure set
in Baldur’s Gate for characters levels 1-4. |
LFR |
4 |
11am-3pm |
lvl1-4
|
Chris Smith |
Justin Hostetler |
Bryan Gerding |
Tim Felts |
Jakob Felts |
|
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| DALE1-1 The Prospect: The
Fall of Stars is the most famous adventurers’ club in Faerûn. Who can
say no when offered membership in the Stellar Fellowship, for a mere
errand? But of course, things are never that simple. A Living Forgotten
Realms adventure set in the Dalelands for characters levels 1-4. |
LFR |
4 |
11am-3pm |
lvl1-4 |
Tom Melton |
Dan Gerhardt |
Kurt Loy |
Lance Faig |
Chad Patterson |
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| Scenarios
Saturday, December 13, 2008 |
| Scenario |
Campaign |
Points |
Time |
APL |
GM |
Player
1 |
Player
2 |
Player
3 |
Player
4 |
Player
5 |
Player 6 |
|
LFR |
4 |
11am-3pm |
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| Scenarios
Saturday, December 20, 2008 |
| Scenario |
Campaign |
Points |
Time |
APL |
GM |
Player
1 |
Player
2 |
Player
3 |
Player
4 |
Player
5 |
Player 6 |
|
LFR |
4 |
11am-3pm |
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| Scenarios
Saturday, December 27, 2008 |
| Scenario |
Campaign |
Points |
Time |
APL |
GM |
Player
1 |
Player
2 |
Player
3 |
Player
4 |
Player
5 |
Player 6 |
|
LFR |
4 |
11am-3pm |
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| Scenarios
Thursday, December 4, 2008 |
| Scenario |
Campaign |
Points |
Time |
APL |
GM |
Player
1 |
Player
2 |
Player
3 |
Player
4 |
Player
5 |
Player 6 |
| Scenario #3 Murder on the Silken Caravan
[written by: Greg A. Vaughan,
writer of "The Twilight Tomb ", "River into Darkness
", "Into the
Haunted Forest ", "Rise of the Runelords: Spires of Xin- Shalast
", and co-writer for "Anauroch: The Empire of Shade "] |
PFS |
|
6pm-10pm |
|
Michael Beck |
Richard Glassmeyer |
Stewart Glassmeyer |
Dan Popowics |
Brian Turner |
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6pm-10pm |
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| Scenarios
Thursday, December 18, 2008 |
| Scenario |
Campaign |
Points |
Time |
APL |
GM |
Player
1 |
Player
2 |
Player
3 |
Player
4 |
Player
5 |
Player 6 |
| Scenario #10 Blood at Dralkard
Manor: Written by Shane Cottom, Steven T. Helt, and Joshua J. Frost
Venture-Captain Juberto Savarre plans to retire soon, and he’s set his
sights on spooky Dralkard Manor in southern Andoran. With the locals
swapping tales of hauntings and missing persons, Savarre sends
Pathfinders in to uncover the truth. Are the stories just tall tales or
will the Pathfinders find themselves drenched in blood at Dralkard
Manor? |
PFS |
|
6pm-10pm |
|
Bruce Hall |
Calvin Akred Rogue |
Mack Akred Light Infantry |
Brian Scott Divine Caster 3 |
Ross Compton Striker - Melee 1 |
Michael Beck Tank 2 |
Chad Patterson Arcane Caster 2 |
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6pm-10pm |
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| Scenarios
Saturday, November 22, 2008 |
| Scenario |
Campaign |
Points |
Time |
APL |
GM |
Player
1 |
Player
2 |
Player
3 |
Player
4 |
Player
5 |
Player 6 |
| Dale 1-1 |
LFR |
4 |
11am-3pm |
Lvl 1-4 |
Bryan Gerding |
Tim Felts |
Jakob Felts |
Chris Smith |
Justin Hostetler |
Joshua Casey |
Tom Melton |
| Scenarios
Thursday, November 20, 2008 |
| Scenario |
Campaign |
Points |
Time |
APL |
GM |
Player
1 |
Player
2 |
Player
3 |
Player
4 |
Player
5 |
Player 6 |
| Scenario #6: Black Waters |
PFS |
|
6pm-10pm |
|
Michael Beck |
Russell
Akred |
Mack
Akred |
Calvin
Akred |
Ross Compton Ranger-1 |
Anthony
Muserallo |
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6pm-10pm |
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| Scenarios
Saturday, November 15, 2008 |
| Scenario |
Campaign |
Points |
Time |
APL |
GM |
Player
1 |
Player
2 |
Player
3 |
Player
4 |
Player
5 |
Player 6 |
| IMPI 1-1 Alone: Impiltur is not a
safe country for those who are alone. When a young woman’s father
dies, can you resist her cry for help? A Living Forgotten Realms
adventure set in Impiltur for characters levels 1-4. |
LFR |
4 |
11am-3pm |
Lvl 1-4 |
Tim Felts |
Jakob Felts |
Stewart Mundy |
Chris Smith |
Bryan Gerding |
Justin Hostetler |
Joshua Casey |
| Saturday, October
25, 2008 |
| Scenario |
Campaign |
Points |
Time |
APL |
GM |
Player
1 |
Player
2 |
Player
3 |
Player
4 |
Player
5 |
Player 6 |
| Beneath Haunted Halls (Part 1) |
LFR |
4 |
10am-2pm |
1-4 |
Beth Oliver |
David Toole Wizard-2 |
Joshua Casey (1/2Elf-Paladin) |
Steve Sauer Warlock-1 |
Matt Reed |
John Collins Dwarf Cleric-1 |
|
| Beneath Haunted Halls (Part 1) |
LFR |
4 |
10am-2pm |
1-4 |
Chris Marshall |
Tim Felts Warlock 1 |
Jakob Felts Fighter 1 |
Daniel Gerhardt Wizard-2 |
Josh Campbell |
Rob Collini Warlock |
Bryan Gerding
Elf-Cleric-1 |
| Beneath Haunted Halls (Part 1) |
LFR |
4 |
10am-2pm |
1-4 |
Martin Auhagen |
Justin Hostetler (Swordmage-1) |
Kurt Loy |
Lance Faig |
Chris Smith Rogue |
Stewart Mundy |
Tom Melton Fighter-1 |
| Beneath Haunted Halls (Part 1) |
LFR |
4 |
10am-2pm |
1-4 |
Duncan R. Oliver |
Paul Dick (Paladin-4) |
Marcie Dick (Rogue-4) |
Gail Dick (Ranger-3) |
Angela Batchfield (Warlock-3) |
Mike Cantrell (Wizard-3) |
Geri
Cochrane Cleric-4 |
| Beneath Haunted Halls (Part 1) |
LFR |
4 |
10am-2pm |
1-4 |
Michael T. Hebert |
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| Beneath Haunted Halls (Part 2) |
LFR |
4 |
2pm-6pm |
1-4 |
Chris Marshall |
Tim Felts Warlock 1 |
Jakob Felts Fighter 1 |
Daniel Gerhardt Wizard-2 |
Josh Campbell |
Rob Collini Warlock |
Bryan Gerding
Elf-Cleric-1 |
| Beneath Haunted Halls (Part 2) |
LFR |
4 |
2pm-6pm |
1-4 |
Martin Auhagen |
Justin Hostetler (Swordmage-1) |
Kurt Loy |
Lance Faig |
Chris Smith Rogue |
Stewart Mundy |
Tom Melton Fighter-1 |
| Beneath Haunted Halls (Part 2) |
LFR |
4 |
2pm-6pm |
1-4 |
Duncan R. Oliver |
Paul Dick (Paladin-4) |
Marcie Dick (Rogue-4) |
Gail Dick (Ranger-3) |
Angela Batchfield (Warlock-3) |
Mike Cantrell (Wizard-3) |
Geri
Cochrane Cleric-4 |
| Beneath Haunted Halls (Part 2) |
LFR |
4 |
2pm-6pm |
1-4 |
Beth Oliver |
David Toole Wizard-2 |
Joshua Casey (1/2Elf-Paladin) |
Steve Sauer Warlock-1 |
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| Beneath Haunted Halls (Part 2) |
LFR |
4 |
2pm-6pm |
1-4 |
Michael T. Hebert |
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| Beneath Haunted Halls (Part 3) |
LFR |
4 |
6pm-10pm |
1-4 |
Chris Marshall |
Tim Felts Warlock 1 |
Jakob Felts Fighter 1 |
Daniel Gerhardt Wizard-2 |
Josh Campbell |
Rob Collini Warlock |
Bryan Gerding
Elf-Cleric-1 |
| Beneath Haunted Halls (Part 3) |
LFR |
4 |
6pm-10pm |
1-4 |
Martin Auhagen |
Justin Hostetler (Swordmage-1) |
Kurt Loy |
Lance Faig |
Chris Smith Rogue |
Stewart Mundy |
Tom Melton Fighter-1 |
| Beneath Haunted Halls (Part 3) |
LFR |
4 |
6pm-10pm |
1-4 |
Duncan R. Oliver |
Paul Dick (Paladin-4) |
Marcie Dick (Rogue-4) |
Gail Dick (Ranger-3) |
Angela Batchfield (Warlock-3) |
Mike Cantrell (Wizard-3) |
Geri
Cochrane Cleric-4 |
| Beneath Haunted Halls (Part 3) |
LFR |
4 |
6pm-10pm |
1-4 |
Beth Oliver |
Joshua Casey (1/2Elf-Paladin) |
Steve Sauer Warlock-1 |
Greg Light Ranger-1 |
Sean Poppe |
Robbie Murrison |
|
| Beneath Haunted Halls (Part 3) |
LFR |
4 |
6pm-10pm |
1-4 |
Michael T. Hebert |
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| Scenarios
Saturday, October 11, 2008 |
| Scenario |
Campaign |
Points |
Time |
APL |
GM |
Player
1 |
Player
2 |
Player
3 |
Player
4 |
Player
5 |
Player 6 |
| LURU1-1 Slivers of Eaerlann |
LFR |
4 |
2pm-7pm |
1-4 |
Matt Reed |
Chris Smith |
Josh Campbell |
Tom Melton |
John Collins |
Stuart Mundy
Cleric 1 |
Daniel Gerhardt |
| Scenarios
Wednesday, September 3, 2008 |
| Scenario |
Campaign |
Points |
Time |
APL |
GM |
Player
1 |
Player
2 |
Player
3 |
Player
4 |
Player
5 |
Player 6 |
| CORE1-1
Inheritance |
LFR |
4 |
10am-3pm |
1-4 |
CANCELLED |
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Living
Forgotten Realms Adventures – 4th Quarter 2008
October 1, 2008
IMPI1-2 Breaking Point
The cities of Impiltur are rife with crime and corruption. Many a citizen
suffers silently with nowhere to go, but when an extortionist goes too far, one
weaponsmith is brave enough to hire adventurers even though there are signs of
the supernatural. A Living Forgotten Realms adventure set in Impiltur for
characters levels 4-7.
October 8, 2008
CORM1-2 Gangs of Wheloon
A prison city, a spy, and 3,000 of the most dangerous criminals in Cormyr: Can
you get in and out of Wheloon to rescue one of the Crown’s most valuable
agents? A Living Forgotten Realms adventure set in Cormyr for characters
levels 4-7.
October 15, 2008
MOON1-2 The Sea Drake
Valiant seafarers travel among the Moonshae Isles every day, bringing food,
supplies and information to isolated, insular communities. You have been hired
as guard aboard the Sea Drake, a sturdy Nordman vessel. The weather is rainy and
the fog is thick: a perfect time to sail the waters of the Moonshaes. A Living
Forgotten Realms adventure set in the Moonshae Isles for characters levels 4-7.
October 22, 2008
WATE1-2 Dark Secrets of Downshadow
Adventurers are the only hope of a servant who seeks her missing brother.
Will the heroes be in time to save the boy and best the villains? A Living
Forgotten Realms adventure set in Waterdeepfor characters levels 4-7.
CORE1-4 Crystal Clear
The Low Market of Athkatla is no place for the more delicate flowers of
civilization. For those of a less savory character, or whose reputations need
not be protected quite so zealously, however, the Low Market is a bazaar like no
other. Goods and services of all kinds can be had as long as the price is
right… and the price is always right. But today, the coin of the realm seems
to be something other than gold. A Living Forgotten Realms adventure set in Amn
for characters levels 4-7.
October 29, 2008
DALE1-2 Blades for Daggerdale
Regular attacks by creatures of the wild turn life in Daggerdale into a
nightmare. So when mercenaries offer protection for a fee, does it matter that
these were the old enemies of the past? A Living Forgotten Realms adventure set
in the Dalelands for characters levels 4-7.
November 5, 2008
LURU1-2 The Gibbous Moon
Whispered rumors of dark deeds wrought below the tavern called the Gibbous Moon
slither through the heart of mercantile Everlund. A Living Forgotten Realms
adventure set in Luruar for characters levels 4-7.
November 12, 2008
TYMA1-2 Taking Stock of the Situation
In the outlying village of Ruinspoke , something or someone is taking the
livestock. Others have attempted to investigate, but they have not returned. A
Living Forgotten Realms adventure set in Tymanther for characters levels 4-7.
November 19, 2008
AGLA1-2 At the Foot of the Lighthouse
The Sea of Fallen Stars is the lifeblood for many who live along the coast of
Aglarond . For the men and women who ply their trades over its dangerous
depths, the sight of a lighthouse means a welcome return to the relative safety
of shore. That is, of course, unless the lighthouse in question is no
longer dedicated to guiding travelers along the safe path. A Living Forgotten
Realms adventure set in Aglarond for characters levels 4-7.
CORE1-5 Touched by Darkness
Young children do not look at the world the same way as adults. So what to do
when a panicked girl tells them she is chased by monsters and needs their
protection and those monsters say they are her teachers? A Living Forgotten
Realms adventure set in Sembiafor characters levels 4-7.
November 26, 2008
DRAG1-2 A Thin Gray Line
Shady people making even shadier deals are commonplace in the docks district of
Westgate. Locals have learnt that siding with the lesser of many evils is the
only way to scratch out a living, but when a new chief sergeant upsets the
delicate balance of power, the fallout threatens to affect the entire docks
district. A Living Forgotten Realms adventure set in the Dragon Coast for
character levels 4-7.
December 3, 2008
BALD1-2 The Night I Called the Undead Out
You are asked to recover a stolen statue from an abandoned mansion in the
Bloombridge district of Baldur’s Gate. What seems to be a simple task quickly
turns into a night of terror. The timing of these events seems more than a bit
coincidental. Can you protect the locals and still survive long enough to
unravel the mystery? A Living Forgotten Realms adventure set in Baldur’s Gate
for characters levels 4-7.
December 10, 2008
EAST1-2 Marauder’s Spear
Gnolls swarm across the river, over the palisades, and into the dusty streets of
a halfling settlement on the edge of the Eastern Shaar. Hapless hin and
their hurbryn neighbors cry out for protection from these marauding dogs.
Why are the gnolls attacking this backwater in such numbers tonight? Who
is the real leader of the pack?Living Forgotten Realmsadventure set in the East
Rift for characters levels 4-7.
December 17, 2008
AKAN1-2 The Depths of Airspur
Kidnappers have taken the daughter of a wealthy noble lord. You are entrusted
with the task of saving her before it’s too late. A Living Forgotten Realms
adventure set in Akanûlfor characters levels 4-7.
December 24, 2008
No adventure release. Happy Holidays!
December 31, 2008
No adventure release. Happy Holidays!
Pathfinder Society Scenario #1: Silent Tide
When strange reports of misty undead spread through Absalom, you and your fellow
Pathfinders are dispatched to the half-drowned district of Puddles. Notoriously
rough, the drooling addicts, flesh panderers, and quick-handed knifers of
Puddles are the least of your worries. The night's tide brings with it an
ancient armada of some long-forgotten war and you are the only thing between
their mist-shrouded ghost fleet and Absalom's utter oblivion.
Written by Michael Kortes
Pathfinder Society Scenario #2: The Hydra's Fang Incident
After an Andoren village is razed by the Hydra's Fang, a renegade Chelish
slaver-ship, outrage threatens the stability of both nations. You and your
fellow Pathfinders are sent to capture the Fang before the Inner Sea is pitched
into political frenzy.
Written by Tim Hitchcock
Pathfinder Society Scenario #3: Murder on the Silken Caravan
After an Andoren village is razed by the Hydra's Fang, a renegade Chelish
slaver-ship, outrage threatens the stability of both nations. You and your
fellow Pathfinders are sent to capture the Fang before the Inner Sea is pitched
into political frenzy.
Written by Tim Hitchcock
Pathfinder Society Scenario #4: The Frozen Fingers of Midnight
Skelg the Ripper, envoy from the Land of the Linnorm Kings, lies wasting in
his villa on the outskirts of Absalom. A frigid curse followed Skelg from his
northern homeland and grips his bearish heart in its frosty embrace. As the
bizarre freezing ailment pushes Skelg to the brink of death, the Society
dispatches you and your fellow Pathfinders to uncover the secrets of the
freezing curse before Absalom falls to its icy grip.
Written by Craig Shackleton
Pathfinder Society Scenario #5: Mists of Mwangi
Pathfinder Lugizar Trantos recently returned from the Mwangi Expanse with
haunted eyes and a pack full of strange idols. Absalom's famed Blakros Museum
purchased his pieces and Lugizar vanished. The strange monkey idols he pulled
from the misty jungles of Mwangi carry with them a fell curse, and now their
power has laid claim to the museum. Can the Pathfinder Society uncover the
source of the curse in time, or will the Blackros Museum be forever lost to the
mists of Mwangi?
Written by Nicolas Logue
Pathfinder Society Scenario #6: Black Waters
The Pathfinder Society seeks the ancient ruby ring of the salamander and it
falls to a team of Pathfinders to find it. Last seen in the Tri- Towers Yard, a
once elite academy for the youth of Absalom, the ruby ring is now lost in the
Drownyard, all that remains of Tri-Towers after it was destroyed a decade ago in
the great quake. The Pathfinders must risk the strange black ichors and salty
brine to find their prize—will they risk their very souls as well?
Written by Tim and Eileen Connors
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